-Grinnah, An Unexpected Journey
Here's Grinnah for my aforementioned Goblin Town army.
The baseplates are still rough... sorry about that still. I continued on with the idea of colored cloth as opposed to brown. Being one of the Great Goblin's chief officers, I figured he would also have some very nice, bright pieces. It made him a load of fun to paint.
The whip on this figure is so dynamic and really sets Grinnah apart from the grunts, even without the extra bright colors.
I also tried layering the skin tones with a lot less washing than the previous troops... it worked really well and will probably polish up the rest of the infantry using this same method.
So what do y'all think? A fine addition to the force?
Also, since we finally have two commanding officers, allow me to show off my lineup for this faction at 500 pts:
Warband 1
Great Goblin (Goblin King)
-13 Goblin Warriors w. Hand Picks and Axes
Warband 2
Grinnah the Goblin
-10 Goblin Warriors w. Hand Picks and Axes
Warband 3
Wild Warg Chieftain
-2 Cave Trolls w. Chain and Hammers
The first two war bands are standard issue Goblintown stuff, but for painting and fielding purposes, I wanted more than what the faction had to offer pure. Moria seemed to be the best place to ally with, and since I have a special place in my heart for trolls, a quick war band with them and a Wild Warg Chief should round off the force. it was a pity I couldn't fit the Scribe and the Captain in the 500 pt. force, since they're such delightful little models... but, perhaps in an alternate lineup!
The thing that will keep this force from winning is, of course, the gaping, vacuous lack of any kind of bows... but that is the great flaw with Goblin Town as Goblin Town. It won't win tournaments this way, but it should rough up the enemy if it gets close enough (I'm hoping the trolls will be arrow-spongey enough to aid in that goal.)
But what do you think of Grinnah and his men?
-BG
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