Showing posts with label heroscope. Show all posts
Showing posts with label heroscope. Show all posts

Sunday, February 3, 2019

28mm Aubot Project WIP 1

"Autobots, roll out."
-Optimus Prime, Every Transformers Iteration Ever.

Seeing as to how warmly my gaming group received by Bumblebee figure, I wanted to continue on with my transformers project. Knowing that some of my audience--on another platform--has requested WIP shots, I decided I would post some here as well. Enjoy!

I'm not what you would call a purist when it comes to Transformers. When you grow up on Simon Furmans's 'Armada' comics and TF Animated, you're a bit of an alien to both Bayformers and G1. As a result, you'll see a variety of Transformers styles in this project. For the most part, you will see a Bayformers aesthetic, this being because the Bayformers designs are most recognizable by the members of my group, with them being most familiar with the films and Transformers Prime.

But enough bloviation. A picture is worth a thousand words.



The first shot is of my figure for the Autobot Hound, a character I'm tackling for no reason other than the fact I love his actor and his aesthetic. Had I known how much greenstuff it would take to give him his signature beard, potbelly and belt, however, I wouldn't have tried it. It took about two inches to patch up the holes in this 'Bulkhead' happy meal, with Bumblebee for scale. The result is pretty nice though, so I can't complain too much.


Far less extensive has been my work on this Optimus Prime happy meal. I cut the sword off his ugly gun and put it on his knuckles, where it belongs. After that, I patched up some holes and gave him a new facemark, as I feel the facemask is the most prominent feature of Prime's face, and the original sculpt had it sunken in. It's a happy meal, so I didn't expect perfection, but that had to be fixed!

That's where I'm at with the modding. Painting time!

-BG

Tuesday, June 20, 2017

New Central Metropagotham City: A Superhero City Map!

Today, we're still looking at some custom Heroscape bits, but are doing something a little different. Some of us have been playing this game literally since it came out, and at least one of us has been trying to create a decent Super Hero city for almost a decade now (considering that individual's age, that's a substantial bit of his lifetime.)

But only now have we been satisfied.

Behold: New Central Metropagotham City!

*Cues theme from 2001: A Space Odyssey*
The map is a slab of pink insulation foam, carved into using pens, files, and even tin foil!

A Falcon's eye look at the streets
Now, the idea of a map does sort of go against the idea of heroscape terrain: namely that it is modular. However, a city is usually... well, a city! There's not a lot of complexity to it. Also, cities have sharp, hard angles that heroscape tiles just can't supply. So enter: city map!

Thanos shows off Earth's sewage system
The board will be complete with working manholes, but the manhole covers aren't complete. There are two manholes on the streets, and one in the park.

Ain't they 'grate'?!
There are two rain gutters on the streets.
BATMAN:Robin, wanna drag race?
ROBIN: Well, chicks do dig the car...
Here are two cars to see for scale. The road was designed to be a two lane. I may add a second lane in time to better demonstrate that.

'I do love nature' said Iron Man never
A small portion of the cement area is grass, representing a sort of park. It could also be the sight of a fountain or statue, or perhaps even a cemetery!

Just surveying my new world...
Here's a nifty shot of Thanos just chilling out on the pavement. You can see there are some minor imperfections, but for the most part we're pleased with the result.

*Finishes 2001 theme*
So what do you think!? A superhero adventure in store?

-BG